Products Three (and a Half) Finalists for the 2025 App Store Awards from GSA Apple has announced the finalists for this year's App Store Awards, the most important prize for iOS developers, including a German company and two solo developers from Austria. Berlin-based Grizzly Games is likely to be keeping a close eye on the iPhone Game of the Year category. By Stephan Steininger • 2 min read
Reanimal; © THQ Nordic Products THQ Nordic's Reanimal Comes out on Friday the 13th Tarsier Studios and THQ Nordic have confirmed that Reanimal will be released on 13 February 2026. This means that the horror title from the creators of Little Nightmares I and II will be released two weeks before Resident Evil Requiem. By Marcel Kleffmann • 1 min read
Possessor(s); © Heart Machine & Devolver Digital Products Possessor(s) Developer Digital and Heart Machine have released Possessor(s), a visually impressive sci-fi Metroidvania game featuring fast-paced combat and a great dynamic between demon and host. By Marcel Kleffmann • 4 min read
The Amusement: Whodunnit from Curvature Games was funded with nearly 60K Euros Products Brussels Approves €7m in Funding for Games and Immersive Projects In this year's round of games funding through the Creative Europe program, 42 projects received a total of almost €7 million in support. Four studios in the GSA region – three from Germany and one from Austria – benefited. However, most of the funds went to Denmark and Spain. By Stephan Steininger • 2 min read
First Africa Games Week Awards Coming to Cape Town The 8th Africa Games Week will host their own Games Awards for the first time. Submissions for African game devs are open in three categories right now. The ceremony will be held on the last day of the 1-4th December conference. By Pascal Wagner • 1 min read
Blender 5.0 splash by Juan Hernández (Blender Foundation) Development Blender's 5.0 Release Introduces More Light and Colour Options With the jump to 5.0 from 4.5, open source 3D creation software Blender brings an array of new options, from instant sunsets to new colour options, metallic iridescence and much more. By Pascal Wagner • 1 min read
Moonlighter 2: The Endless Vault; Digital Sun & 11 bit studios Products Moonlighter 2: The Endless Vault With a blend of risky dungeon adventures and clever price management, Moonlighter 2: The Endless Vault emerges as an action RPG roguelike, retaining the charm of the original while forging new paths. By Marcel Kleffmann • 3 min read
Battlefield 6 / EA; Pokémon Legends: Z-A / Nintendo; Ghost of Yotei / SIE - © game Products G+ Another Multi-Platinum Award for EA, More Sales Awards for Nintendo and Sony In October 2025, Electronic Arts received another Multi-Platinum game sales award. Nintendo and Sony Interactive Entertainment also won awards for their best-selling games in Germany. By Marcel Kleffmann • 3 min read
Products Electronic Arts Grants F1 an Extended Pit Stop to Reimagine the Experience There will be no new full version of EA Sports F1 next year, only a paid expansion pack. The release break is part of a multi-year investment plan with which EA aims to enhance and expand the gaming experience. By Stephan Steininger • 2 min read
Business Anno 117: Pax Romana Sets Records at Launch Boasting the fastest sales of any game in the series, Anno 117: Pax Romana, developed by Ubisoft Mainz, also has the highest number of daily players in the series' history. By Marcel Kleffmann • 2 min read
Kirby Air Riders; Nintendo Products Kirby Air Riders Probably no one expected Kirby Air Riders for Switch 2 to be announced. We take a look at this action-packed game in which players can take part in fast-paced races featuring Kirby and other familiar characters on land, at sea, and in the air. By Marcel Kleffmann • 3 min read
Rue Valley; © Owlcat Games and Emotion Spark Studio Products Rue Valley In Rue Valley, from Owlcat Games and Emotion Spark Studio, players must escape a time loop. Although it looks very similar to Disco Elysium at first, it is actually more of a narrative adventure with light RPG elements. By Marcel Kleffmann • 3 min read