Gothic 1 Remake © THQ Nordic Business G+ Weekly Steam Charts: Gothic 1 Remake Holds up, and Solarpunk Debuts Gothic 1 Remake continues to perform well in the weekly Steam charts in Germany, Poland, Austria and Switzerland, though it has just slipped out of the top ten globally. Rokaplay's Solarpunk has reached number seven in the German charts. Meanwhile, Meccha Chameleon is shaking up the charts. By Marcel Kleffmann • 3 min read
Business SuperAwesome Becomes Exclusive Third-Party Advertising Partner for Under-13s on Roblox Roblox and SuperAwesome have agreed a groundbreaking partnership. Under the deal, SuperAwesome will become the only third-party advertising provider on Roblox for under-13s worldwide. In North America Roblox will continue to market advertising space directly to selected strategic partners. By Stephan Steininger • 1 min read
Products Irox Publishes Nightwater by Studio Ashty Irox Games from Munich has taken on Nightwater from Bosnian and Herzegovinan Studio Ashty as publisher. It is set to release in Q3 2026. By Pascal Wagner • 1 min read
Business Compulsion Games, Double Fine, Ninja Theory and Other Xbox Studios Are at Risk Several Xbox studios are reportedly facing closure or potential sale, according to multiple media reports. This includes Compulsion Games, Double Fine Productions and Ninja Theory, although other Xbox studios are also reportedly at risk. By Marcel Kleffmann • 2 min read
EA Advertising © Electronic Arts Business EA Advertising Launched by Electronic Arts Electronic Arts has launched EA Advertising, a new platform connecting brands with audiences through digital and real-world experiences across its games portfolio. The platform is designed "to enhance, not disrupt, the player experience". By Marcel Kleffmann • 1 min read
Business G+ Facts & Figures: The German Games Ecosystem Germany is one of the world's most important markets for computer and video games. But what is the state of the country's games industry? Read on for an overview of the studios based here, the industry's structure, and key figures. By Marcel Kleffmann • 8 min read
The roundtables at First Playable 2026 were well attended (c) GamesMarket MK Business First Playable 2026 in Florence: A Look Inside First Playable 2026, Italy's leading B2B event for the local games industry, has been taking place in Florence since 10 June. Here's an overview of the event, which aims to raise the profile of games bearing the 'Made in Italy' label. By Marcel Kleffmann • 7 min read
Fachkräfteliga © KielRegion Gunnar Dethlefsen Business G+ Recruiting & Employer Branding: Gaming and Esports in HR To attract new skilled workers and make companies more appealing to applicants, HR departments are turning to gaming and esports, beyond mere gamification. This serves as an effective employer branding strategy, as demonstrated by the following projects and initiatives. By Marcel Kleffmann • 15 min read
Business The 1.0 Illusion – Why Relying on a Post-Early Access Revenue Spike Is a Losing Bet In this week’s “Update”, Zoran Roso on the latest data from GameDiscoverCo, debunking the myth that an Early Access launch just generates additional revenue. The data shows, tha a 1.0 patch notes update rarely triggers a mainstream breakthrough if the upfront momentum isn't already there. By Zoran Roso • 4 min read
Business G+ Rise And Fall: Mass Layoffs in the Games Industry Following a strong upswing in the video games industry during and after the pandemic, the sector has experienced a difficult period marked by mass redundancies and studio closures. But what caused this? By Marcel Kleffmann • 5 min read
Asha Sharma, Executive Vice President and CEO of Microsoft Gaming, and Matt Booty, Executive Vice President and Chief Content Officer of Microsoft Gaming. © Microsoft Business Sharma and Booty: "This Cannot Continue Going Forward" In a letter on their first 100 days as Xbox leadership, Asha Sharma and Matt Booty define declining revenue, overextended studio landscapes without a pipeline of exclusives and an overly complex, slow infrastructure as main challenges within Xbox. By Pascal Wagner • 1 min read
The Legend of Khiimori © Aesir Interactive & Mindscape Business Early Access Horses, Community Building, and Self-Publishing - An Interview With Aesir The Early Access launch of The Legend of Khiimori was a huge success for Aesir Interactive. We spoke to the two managing directors, Andreas Sirch and Wolfgang Emmer, about establishing a long-term community for a game, venturing into publishing and developing realistic horse games. By Marcel Kleffmann • 10 min read