People Sandro Odak is ZA/UM's New Marketing Principle - PR & Influencer The company behind Disco Elysium recruits one of GSA's best PR heads: Sandro Odak, formerly of Techland, Microsoft and Webedia, is Marketing Principle - PR & Influencer for the company that is currently working on Zero Parades. His first job: Announcing the demo of the game for 23 February. By Pascal Wagner • 1 min read
Benjamin Lochmann is the CEO of Pixel Maniacs, the studio behind ChromaGun 2: Dye Hard. People G+ Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting. By Pascal Wagner • 4 min read
David Helgason, Tomer Bar-Zeev and Bernard Kim | Pictures/archive pictures by Unity, Viola Group, Business Wire People Unity Reports Increased Revenue, Reduced Losses And Departure of Founder David Helgason The stock market reacted to the latest news from Unity with a sharp drop in share prices. Bernard Kim was introduced as a new board member after company founder David Helgason and Tomer Bar-Zeev stepped down on 5 February. The figures presented, however, show an upward trend. By Stephan Steininger • 3 min read
Benjamin Rostalski (right) and moderator Uke Bosse at German Computer Game Awards 2025 (Rostalski/DCP) People G+ Benjamin Rostalski: "Variety of Perspectives is the DCP Jury's Great Strength" We interviewed Benjamin Rostalski, Head of the Award Office of the German Computer Game Awards, about the jury selection, the award process and who can and can't become juror. By Pascal Wagner • 2 min read
People Womenize! Inspring Stories: Dani Valkova In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read
Rami Ismail © Ismail Products Rami Ismail: Why the Games Industry Is in a Very Bad State Rami Ismail is a leading figure in the global indie game scene. He argues that the industry's fear of risk stifles innovation. Indie developers still create fresh ideas but struggle to fund their games. Titles like his Australia Did It are rare exceptions. By Marcel Kleffmann • 6 min read
Johannes Roth, Founder and Managing Director of Mimimi Games (Archive, 2017) © Mimimi Games Business How and Why Mimimi's Shadow Tactics Launches on Switch 2 The announcement of Shadow Tactics for Switch 2 at the most recent Nintendo Direct Partner Showcase came as a surprise, given that the development studio Mimimi Games no longer exists. We spoke to Johannes Roth, Founder and MD of Mimimi, about this definitive console edition of the game. By Marcel Kleffmann • 4 min read
Remedy Entertainment © Remedy People Jean-Charles Gaudechon is the CEO of Remedy Entertainment Remedy Entertainment's Board of Directors has appointed Jean-Charles Gaudechon as CEO, effective from 1 March 2026. Markus Mäki, the interim CEO and co-founder, will continue in his current role until Gaudechon begins his tenure. By Marcel Kleffmann • 2 min read
Mervin Lee Kwai, Vice President of Operations in North America, NC America © NC America People NC America Appoints Mervin Lee Kwai to Lead Western Publishing Operations In preparation for the global launch of Aion 2, NC America is expanding its publishing team with the hire of Mervin Lee Kwai. The former senior leader of Amazon's third-party MMO publishing division will play a key role in shaping NC America's 2026 line-up. By Marcel Kleffmann • 2 min read
Jerk Gustafsson (Co-Founder and Studio Director at MachineGames; Game Director on Indiana Jones and the Great Circle) at the Indiana Jones launch party on 9 December 2024 © MachineGames / Nikolaj Fehrm Business G+ MachineGames' Jerk Gustafsson: "There's Still a Strong Appetite for Focused, Narrative-Driven Experiences" Swedish studio MachineGames has made a big impression with Wolfenstein and, most recently, Indiana Jones. We spoke to Studio Director Jerk Gustafsson about the studio's history, the strength of the Swedish industry, its second office and why single-player games remain relevant in the age of GaaS. By Marcel Kleffmann • 9 min read
The scholarship recipients of MGZstart 2026 (MGZ) People MGZStart Scholarship Includes Content Affairs and Playing Mantis Studio Playing Mantis Studio, Denise Bieber's Content Affairs and eduTech startup easy pisy are among the Mediengründerzentrum NRW'S MGZStart 2026 stipendiates. By Pascal Wagner • 1 min read
Mattias Wiking, CEO Winterkeep Interactive © Fotograf Lena Lee People Five Questions for Mattias Wiking, CEO of Winterkeep Interactive Mattias Wiking has recently become the new leader of the Swedish strategy game studio Winterkeep Interactive. We spoke to him about his new role, the challenging funding landscape for studios, the strategy games market and Sweden's leading position in the industry. By Marcel Kleffmann • 4 min read