Business MGZ NRW Launches Application Phase for MGZsheroes 2026 The Mediengründerzentrum NRW (Media Start-up Centre) is launching the next round of its empowerment and coaching programme for FLINTA individuals from North Rhine-Westphalia interested in starting a business. The programme’s success is already evident in the current cohort of the start-up grant. By Stephan Steininger • 1 min read
Picture by Pexels/Jo Kassis Business Community of Madrid Provides €500,000 in Funding for Games Prototypes Micro-enterprises and small businesses based in the Madrid region of Spain can now apply for funding for their games projects. Up to 20 grants of up to €25,000 each are available. By Stephan Steininger • 1 min read
Solasta II © Tactical Adventures & Kepler Products Solasta II Building on Solasta: Crown of the Magister, Tactical Adventures' sequel expands upon the "true-to-tabletop" tactical combat and enhances the narrative experience. The French-based team is also continuing their community-first approach to development. By Marcel Kleffmann • 5 min read
2026 Unity Game Development Report © Unity Insights 2026 Unity Game Development Report Released In the 2026 Unity Game Development Report, Unity looks at current trends, including the finding that studios see significant opportunities in small-scale games, while prototyping is becoming more streamlined. By Marcel Kleffmann • 3 min read
Kinstrife © Finitude & Hooded Horse Publishing Hooded Horse Signs Kinstrife From Finitude The German indie studio Finitude has found a publisher for Kinstrife, namely Hooded Horse. Created by former Mount & Blade modders, Kinstrife features complex combat physics in a non-linear medieval sandbox setting in 13th-century Germany. By Marcel Kleffmann • 3 min read
Crimson Desert © Pearl Abyss Products Crimson Desert Mechs, dragons, magic and a wide variety of fighting styles in a huge, vibrant open world. Crimson Desert from Pearl Abyss aims to offer all this and more — and with over three million people adding it to their wishlists, it's already one of the biggest game releases of the year. By Marcel Kleffmann • 7 min read
Vanessa Chia, Producer and Co-founder at Cococucumber | Echo Generation 2 © Chia/Cococucumber People Vanessa Chia: "Turn-Based Games Are Seeing a Renewed Wave of Interest Right Now." Vanessa Chia, producer and co-founder of Cococucumber, talks in this interview about the turn-based gaming market, where Echo Generation 2 sits within it, and developing a sequel to a "hidden gem" game. By Marcel Kleffmann • 5 min read
Business Sustainable Games Alliance Highlights Power-Saving Plugins for Unreal, Unity, and Godot SGA is celebrating another success with the release of three plug-ins for game engines that improve the energy efficiency of games. The plug-ins were developed by German developers Hauke Thießen, Oliver Stock and Ashe Foltin in collaboration with the SGA Energy Efficiency Network. By Stephan Steininger • 2 min read
Daniel Impertro, founder of Sunday © Dino Eglinski Business Sunday Studio Will Handle Communications for gamescom congress 2026 From April 2026 onwards, the Hamburg-based communications agency Sunday Studio will be responsible for handling press and media relations for the gamescom congress 2026. By Marcel Kleffmann • 2 min read
Shadow Tactics: Blades of the Shogun - Aiko's Choice © Mimimi Games & Daedalic Entertainment Products Shadow Tactics: Blades of the Shogun & Aiko's Choice (Switch 2) With the release of Shadow Tactics: Blades of the Shogun and Aiko's Choice, two classic stealth strategy games, are now available on the Nintendo Switch 2. These ports are certainly the definitive console editions of both games. By Marcel Kleffmann • 3 min read
Business Newzoo: Less Playtime Does Not Necessarily Mean Lower Revenue in Free-To-Play Following the release of its new PC and Console Gaming Report, Newzoo has produced a further analysis focusing specifically on the free-to-play market. Although free-to-play playtime on PC, PlayStation and Xbox fell, revenue per hour played on PC rose by 10 per cent. However, it’s the exception. By Stephan Steininger • 2 min read