Discord is currently clarifying a lot of questions regarding their age verification, but several questions emerge with new information given (Discord) Products G+ Discord: Game Screenshots Will Be Filtered By "AI Validation and Human Review" In an interview with Discord, we were able to learn that game studios will have to look out for the content of screenshots on their Discord servers when the age verification rolls out. Questions about the security of ID data still remains in light of recent developments. By Pascal Wagner • 3 min read
Anno 117: Pax Romana © Ubisoft Funding G+ Ubisoft Blue Byte Receives €800,729 in Funding Ubisoft Blue Byte has received €800,729 in funding from the German Federal Games Funding Programme for "Projekt Echo". Ubisoft Mainz has been named as the executing entity - it will probably be related to Anno. By Marcel Kleffmann • 4 min read
Benjamin Lochmann is the CEO of Pixel Maniacs, the studio behind ChromaGun 2: Dye Hard. People G+ Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting. By Pascal Wagner • 4 min read
ARC Raiders © Embark Studios / Nexon Business G+ Arc Raiders Sold 14 Million Units to Date With more than 14 million units sold since its release at the end of October 2025, and a peak of 960,000 concurrent users in January 2026, the success of Arc Raiders speaks for itself. The game was a huge success for Nexon, particularly in North America and Europe. By Marcel Kleffmann • 2 min read
EA Sports FC 26 © EA Sports Products G+ When EA Takes Over The German Games Charts in January 2026 In January 2026, the official German gaming charts (published by game) were dominated by returning classics rather than new releases. Most of these were published by Electronic Arts, accounting for almost half of the top 20 games. By Marcel Kleffmann • 2 min read
Benjamin Rostalski (right) and moderator Uke Bosse at German Computer Game Awards 2025 (Rostalski/DCP) People G+ Benjamin Rostalski: "Variety of Perspectives is the DCP Jury's Great Strength" We interviewed Benjamin Rostalski, Head of the Award Office of the German Computer Game Awards, about the jury selection, the award process and who can and can't become juror. By Pascal Wagner • 2 min read
AppMagic Mobile Market Landscape 2026 © AppMagic Business G+ AppMagic: Growth of the Mobile Games Market Continued to Slow in 2025 Growth in the mobile games market continued to slow down in 2025, according to the AppMagic Mobile Market Report 2026. The market is entering a more mature and competitive phase. Nevertheless, revenue from direct-to-consumer (D2C) and alternative payment systems increased by 26% year-on-year. By Marcel Kleffmann • 3 min read
Jerk Gustafsson (Co-Founder and Studio Director at MachineGames; Game Director on Indiana Jones and the Great Circle) at the Indiana Jones launch party on 9 December 2024 © MachineGames / Nikolaj Fehrm Business G+ MachineGames' Jerk Gustafsson: "There's Still a Strong Appetite for Focused, Narrative-Driven Experiences" Swedish studio MachineGames has made a big impression with Wolfenstein and, most recently, Indiana Jones. We spoke to Studio Director Jerk Gustafsson about the studio's history, the strength of the Swedish industry, its second office and why single-player games remain relevant in the age of GaaS. By Marcel Kleffmann • 9 min read
Dr Sabiha Ghellal is chairwoman of the German Computer Game Awards jury for the second year (HdM) People G+ Sabiha Ghellal: "What I Enjoy Most About Jury Work is Also its Biggest Challenge" Dr Sabiha Ghellal is Professor of Experience & Game Design at HdM Stuttgart and chairwoman of the German Computer Game Awards jury for the second year. We talked to her about the responsibilities of a jury head, the importance of game awards and her teaching style. By Pascal Wagner • 7 min read
© riprip Products G+ Under the Hood: Mini Game Engine wareware by riprip In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, riprip leads us through the development process of their micro game engine wareware. By Pascal Wagner • 4 min read
game Sales Award in December 2025 © game - Verband der deutschen Games-Branche Products G+ No Fewer Than Seven Game Sales Awards Were Handed out at the End of 2025 Seven games received a game Sales Award in December 2025. No other month last year saw so many awards presented by game – the German Games Industry Association. Nintendo alone received four of these awards. By Marcel Kleffmann • 4 min read
Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business G+ AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read